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DESIGN 302: Digital Rendering with SketchUp

Learning Objectives


  • Discuss photo-realistic rendering programs (3rd party applications).
  • Discuss lighting sources, submerged lighting, background lighting, lighting adjustments.
  • Use material textures, reflectivity, matte finishes, water surface texture, transparency.

Description


DESIGN 302: Digital Rendering with SketchUp is an 8-hr class that will show students a simple and straightforward workflow method for the rendering process, that will amaze your clients by adding photorealistic lighting, materials, and reflection to your drawing presentations. The teaching will show you an amazing three-dimensional modeling system that includes built-in presentation capabilities, show you how to position the model of your project and provide insight into using 3rd party application. Students will be required to bring personal laptops (64-Bit Laptop highly recommended).

Time/ Credits


8:00 hrs
0.8 IACET CEUs

Instructor Michael Nantz, SWD Master, David J. Peterson, P.E., SWD Master

Michael Nantz, SWD Master David J. Peterson, P.E., SWD Master

Notes


  • DESIGN 202: SketchUp is a prerequisite for this program. To be considered exempt from this pre-requisite, a completed SketchUp model of a water feature or swimming pool, including landscape will be requested and reviewed by the instructors. The CUTOFF date for consideration is February 9, 2018. Please email models to Lisa@genesis3.com.


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