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DESIGN 302: Digital Rendering with SketchUp

Learning Objectives

  • Discuss photo-realistic rendering programs (3rd party applications).
  • Discuss lighting sources, submerged lighting, background lighting, lighting adjustments.
  • Use material textures, reflectivity, matte finishes, water surface texture, transparency.


SketchUp, an amazing three-dimensional modeling system, has some built-in presentation capabilities. But, if you want to move beyond the integrated styles and render with photo-realistic capabilities, then a 3rd party application is your solution. This class will show you how to position the model of your project for the best visual impact, and then make the appropriate adjustments in materials and properties to produce the most realistic looking view of the finished project. DESIGN 202 is a prerequisite for this program. A 64-bit laptop with 8 GB of RAM is recommended.

Time/ Credits

8:00 hrs

Instructor Michael Nantz, SWD Master, David J. Peterson, P.E., SWD Master

Michael Nantz, SWD Master David J. Peterson, P.E., SWD Master


  • Required Prerequisite D202